Sand Raiders Trampler ESP: What It Shows You
A focused look at Trampler ESP and why knowing about a machine early changes your decisions.
Tramplers are a big part of what makes SAND: Raiders of Sophie different from other extraction shooters. A machine on the field changes how a fight goes and the worst time to find one is when it is already shooting at you.
What Trampler ESP shows
The ESP can mark enemy Tramplers and show details such as the owner, the machine health and its energy. Knowing who owns it and how damaged it is gives you real information about how dangerous it is.
Why that matters
A fully healthy Trampler with a strong owner is a reason to rethink a route. A damaged one with low energy may be an opening. Without ESP you often learn this only after you are in range.
Using it with the radar
Trampler tracking also appears on the radar. Check the radar to see where machines are and use ESP when one comes into view to read its state. This combination lets you plan around machines instead of reacting to them.
Keeping the screen clean
Trampler labels can pile up when several machines are near. Use render distance to limit how far out you see them and pick a color that does not match your player boxes.
A practical habit
Before you move into a new area glance at the radar for machines. If one is nearby use ESP to check its health and energy. Then decide whether to avoid it or engage.
Limits to keep in mind
ESP gives you information but it does not win fights on its own. Game updates can also change how features behave. Check the current status on the Sand Raiders cheat page before you queue.